#define LUCENE_CLASS(Name)
Definition LuceneObject.h:24
Base class for Attributes that can be added to a AttributeSource.
Definition Attribute.h:18
virtual bool equals(const LuceneObjectPtr &other)=0
All values used for computation of hashCode() should be checked here for equality.
virtual void copyTo(const AttributePtr &target)=0
Copies the values from this Attribute into the passed-in target attribute. The target implementation ...
virtual int32_t hashCode()=0
Subclasses must implement this method and should compute a hashCode similar to this:
virtual void clear()=0
Clears the values in this Attribute and resets it to its default value. If this implementation implem...
virtual LuceneObjectPtr clone(const LuceneObjectPtr &other=LuceneObjectPtr())=0
Shallow clone. Subclasses must override this if they need to clone any members deeply.
Base class for all Lucene classes.
Definition LuceneObject.h:31
Definition AbstractAllTermDocs.h:12
boost::shared_ptr< LuceneObject > LuceneObjectPtr
Definition LuceneTypes.h:539
boost::shared_ptr< Attribute > AttributePtr
Definition LuceneTypes.h:518