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HitQueue.h
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1
2// Copyright (c) 2009-2014 Alan Wright. All rights reserved.
3// Distributable under the terms of either the Apache License (Version 2.0)
4// or the GNU Lesser General Public License.
6
7#ifndef HITQUEUE_H
8#define HITQUEUE_H
9
10#include "HitQueueBase.h"
11
12namespace Lucene {
13
14class LPPAPI HitQueue : public HitQueueBase {
15public:
17 HitQueue(int32_t size, bool prePopulate);
18 virtual ~HitQueue();
19
21
22protected:
24
25protected:
26 virtual bool lessThan(const ScoreDocPtr& first, const ScoreDocPtr& second);
27
30};
31
32}
33
34#endif
#define LUCENE_CLASS(Name)
Definition LuceneObject.h:24
Definition HitQueueBase.h:14
Definition HitQueue.h:14
HitQueue(int32_t size, bool prePopulate)
Creates a new instance with size elements.
virtual bool lessThan(const ScoreDocPtr &first, const ScoreDocPtr &second)
virtual ScoreDocPtr getSentinelObject()
Returns null if prePopulate is false.
virtual ~HitQueue()
bool prePopulate
Definition HitQueue.h:23
Definition AbstractAllTermDocs.h:12
boost::shared_ptr< ScoreDoc > ScoreDocPtr
Definition LuceneTypes.h:428

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