7#ifndef BALL_VIEW_KERNEL_CLIPPING_PLANE_H
8#define BALL_VIEW_KERNEL_CLIPPING_PLANE_H
10#ifndef BALL_DATATYPE_HASHSET_H
14#ifndef BALL_VIEW_KERNEL_REPRESENTATION_H
80 void flip() { normal_ = -normal_;}
#define BALL_CREATE(name)
static ColorRGBA capping_color_
void setHidden(bool hidden)
void setActive(bool state)
float getDistance() const
const Vector3 & getNormal() const
void setPoint(const Vector3 &v)
void setCappingEnabled(bool state)
void setNormal(const Vector3 &normal)
const Vector3 & getPoint() const
static ColorRGBA & getCappingColor()
bool cappingEnabled() const
HashSet< const Representation * > reps_