5#ifndef BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
6#define BALL_STRUCTURE_GEOMETRICTRANSFORMATIONS_H
12#ifndef BALL_KERNEL_ATOM_H
16#ifndef BALL_MATHS_VECTOR3_H
20#ifndef BALL_MATHS_MATRIX44_H
24#ifndef BALL_CONCEPT_PROCESSOR_H
void setTranslation(const Vector3 &translation)
const Vector3 & getTranslation() const
TranslationProcessor(const Vector3 &translation)
virtual Processor::Result operator()(Atom &atom)
Applicator method.
void setTransformation(const Matrix4x4 &transformation)
Matrix4x4 transformation_
virtual Processor::Result operator()(Atom &atom)
Applicator method.
TransformationProcessor(const Matrix4x4 &transformation)
const Matrix4x4 & getTransformation() const
TransformationProcessor()