BALL 1.5.0
Loading...
Searching...
No Matches
BALL::VIEW::ColorUnit Member List

This is the complete list of members for BALL::VIEW::ColorUnit, including all inherited members.

clear()BALL::VIEW::ColorUnit
ColorUnit()BALL::VIEW::ColorUnit
ColorUnit(const ColorUnit &color_unit)BALL::VIEW::ColorUnit
ColorUnit(const char *value)BALL::VIEW::ColorUnit
ColorUnit(const String &value)BALL::VIEW::ColorUnit
ColorUnit(const unsigned char value)BALL::VIEW::ColorUnit
ColorUnit(const short value)BALL::VIEW::ColorUnit
ColorUnit(const unsigned short value)BALL::VIEW::ColorUnit
ColorUnit(const int value)BALL::VIEW::ColorUnit
ColorUnit(const unsigned int value)BALL::VIEW::ColorUnit
ColorUnit(const long value)BALL::VIEW::ColorUnit
ColorUnit(const unsigned long value)BALL::VIEW::ColorUnit
ColorUnit(const float value)BALL::VIEW::ColorUnit
ColorUnit(const double value)BALL::VIEW::ColorUnit
dump(std::ostream &s=std::cout, Size depth=0) constBALL::VIEW::ColorUnit
get(char *value) constBALL::VIEW::ColorUnit
get(String &value) constBALL::VIEW::ColorUnit
get(unsigned char &value) constBALL::VIEW::ColorUnit
get(short &value) constBALL::VIEW::ColorUnit
get(unsigned short &value) constBALL::VIEW::ColorUnit
get(int &value) constBALL::VIEW::ColorUnit
get(unsigned int &value) constBALL::VIEW::ColorUnit
get(long &value) constBALL::VIEW::ColorUnit
get(unsigned long &value) constBALL::VIEW::ColorUnit
get(float &value) constBALL::VIEW::ColorUnit
get(double &value) constBALL::VIEW::ColorUnit
operator char() constBALL::VIEW::ColorUnit
operator double() constBALL::VIEW::ColorUnit
operator float() constBALL::VIEW::ColorUnit
operator int() constBALL::VIEW::ColorUnit
operator long() constBALL::VIEW::ColorUnit
operator short() constBALL::VIEW::ColorUnit
operator String() constBALL::VIEW::ColorUnit
operator unsigned char() constBALL::VIEW::ColorUnit
operator unsigned int() constBALL::VIEW::ColorUnit
operator unsigned long() constBALL::VIEW::ColorUnit
operator unsigned short() constBALL::VIEW::ColorUnit
operator!=(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator<(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator<<BALL::VIEW::ColorUnitfriend
operator<=(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator=(const ColorUnit &color_unit)BALL::VIEW::ColorUnit
operator=(const char *value)BALL::VIEW::ColorUnit
operator=(const String &value)BALL::VIEW::ColorUnit
operator=(const unsigned char value)BALL::VIEW::ColorUnit
operator=(const short value)BALL::VIEW::ColorUnit
operator=(const unsigned short value)BALL::VIEW::ColorUnit
operator=(const int value)BALL::VIEW::ColorUnit
operator=(const unsigned int value)BALL::VIEW::ColorUnit
operator=(const long value)BALL::VIEW::ColorUnit
operator=(const unsigned long value)BALL::VIEW::ColorUnit
operator=(const float value)BALL::VIEW::ColorUnit
operator=(const double value)BALL::VIEW::ColorUnit
operator==(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator>(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator>=(const ColorUnit &color_unit) constBALL::VIEW::ColorUnit
operator>>BALL::VIEW::ColorUnitfriend
set(const ColorUnit &color_unit)BALL::VIEW::ColorUnit
set(const char *value)BALL::VIEW::ColorUnit
set(const String &value)BALL::VIEW::ColorUnit
set(const unsigned char value)BALL::VIEW::ColorUnit
set(const short value)BALL::VIEW::ColorUnit
set(const unsigned short value)BALL::VIEW::ColorUnit
set(const int value)BALL::VIEW::ColorUnit
set(const unsigned int value)BALL::VIEW::ColorUnit
set(const long value)BALL::VIEW::ColorUnit
set(const unsigned long value)BALL::VIEW::ColorUnit
set(const float value)BALL::VIEW::ColorUnit
set(const double value)BALL::VIEW::ColorUnit
swap(ColorUnit &color_unit)BALL::VIEW::ColorUnit
~ColorUnit()BALL::VIEW::ColorUnit